« Pushing Games Graphics to the Next Level with PhotoSculpt | Main | Maybe Another New Use for PhotoSculpt ? »
Wednesday
Jan262011

New Tutorial: How to Setup 3D Textures with Carrara?

Hi! This Tutorial will guide you through seting-up photoreal textures on the default scene cubes in Carrara.

First open the folowing default scene in folder "Global Illumination" then "SunSet"

(click for more ...)



PrintView Printer Friendly Version

EmailEmail Article to Friend

References (8)

References allow you to track sources for this article, as well as articles that were written in response to this article.
  • Response
    New Tutorial: How to Setup 3D Textures with Carrara? - PhotoSculpt Blog - PhotoSculpt creates 3D models and textures from 2 photos
  • Response
    New Tutorial: How to Setup 3D Textures with Carrara? - PhotoSculpt Blog - PhotoSculpt creates 3D models and textures from 2 photos
  • Response
    Response: you can check here
    New Tutorial: How to Setup 3D Textures with Carrara? - PhotoSculpt Blog - PhotoSculpt creates 3D models and textures from 2 photos
  • Response
  • Response
    Response: sim
  • Response
  • Response
    Response: Cheap Online MBA
    Animated site and its demand in being increased in the organization regularly cause of it its tools’ demand is high in the market, but on the web there each and everything is in cheap or free to everyone. Even bachelor’s students are taught this kind of course cause of this they ...
  • Response
    New tutorial how to setup 3d textures with carrara?, the great process always on photoreal textures,thanks. The better folder and observing the default scene in folder illumination then sunset,thanks.

Reader Comments

There are no comments for this journal entry. To create a new comment, use the form below.

PostPost a New Comment

Enter your information below to add a new comment.

My response is on my own website »
Author Email (optional):
Author URL (optional):
Post:
 
Some HTML allowed: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <code> <em> <i> <strike> <strong>